Artificers & Alchemy (Dungeons & Dragons): A Young Adventurer's Guide

Artificers & Alchemy (Dungeons & Dragons): A Young Adventurer's Guide

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Artificers & Alchemy is an introductory guide to the strangest items and creatures found throughout the D&D universe. Learn about autonomous created creatures like the warforged, peculiar phenomena like eldritch storms, and sentient weapons like Snicker-Snack the greatsword, as well as the artificers who make them. With easy-to-follow explanations and action-packed illustrations, aspiring adventurers will gain the insight needed to start seeking out items and creating them in-game, and new D&D fans will learn how to interact with the delightfully unusual, utilize existing magic items, and design brand-new enchanted objects from their own imaginations. An immersive, one-of-a-kind guide to the wonderous magical items and creatures of Dungeons & Dragons, the world's most beloved tabletop role-playing game Featuring amazing illustrations and expert insights, Artificers & Alchemy explores peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects. If you're eager to start your own D&D adventures, this guidebook provides the perfect starting point to creating worlds of fantasy and weaving an epic story all your own.

Children’s / Teenage: General interest

Age: From 8 to 12 years

Hardback

Jim Zub, Stacy King

112 pages

H: 210mm W: 146mm